A closer look at game design.
Explore the choices, systems and spaces that shape how games feel. Search for an article or start with the latest post!
Latest articles

The Games That Made Me Want to be a Game Designer
Read more: The Games That Made Me Want to be a Game DesignerFrom tinkering with Forge mode in Halo Reach to analyzing Metroidvania mechanics in Hollow Knight, discover the pivotal games and media that sparked a career in game design—and key lessons for aspiring creators.

The Game I Never Wanted to Complete
Read more: The Game I Never Wanted to CompleteA data breakdown of 658 quest steps across 112 quest lines reveals why The Witcher 3: Wild Hunt avoids formulaic open-world design traps through narrative context and structural variety.

Cool Puzzle Mechanics in Games
Read more: Cool Puzzle Mechanics in GamesExplore some of the most inventive puzzle mechanics in recent indie games—from dice-programming to dimension-shifting—and learn what makes them work.