A closer look at game design.
Explore the choices, systems and spaces that shape how games feel. Search for an article or start with the latest post!
Latest articles

The Game I Never Wanted to Complete
Read more: The Game I Never Wanted to CompleteA data breakdown of 658 quest steps across 112 quest lines reveals why The Witcher 3: Wild Hunt avoids formulaic open-world design traps through narrative context and structural variety.

Cool Puzzle Mechanics in Games
Read more: Cool Puzzle Mechanics in GamesExplore some of the most inventive puzzle mechanics in recent indie games—from dice-programming to dimension-shifting—and learn what makes them work.

Cool Mechanics in Horror Games
Read more: Cool Mechanics in Horror GamesDiscover 11 clever horror game mechanics from classic and indie titles that elevate survival tension, dread, and immersive player experiences.